UNEMPLOYED 無職
A short film about unemployment, rejection, and emotional collapse during the job search process.
Selected moving image projects in Houdini, simulation, compositing, short film, and digital effects. Each project opens into a dedicated presentation view with full playback controls.
A short film about unemployment, rejection, and emotional collapse during the job search process.
Simulation driven imagery, procedural systems, and visual storytelling through dynamic effects work.
Large scale crowd action, procedural control, battle staging, and cinematic presentation.
Graduate Masters project combining cinematic live action, compositing, and visual effects presentation.
TouchDesigner visual experiment using realtime distortion and abstract city fragments.
An audio reactive TouchDesigner project exploring glitch distortion and realtime visual rhythm.
A short experimental visual piece combining realtime motion distortion, layered textures, and abstract audio reactive transitions.
Live webcam blob tracking test. Moving areas are grouped into tracked blobs, displayed with white tracking boxes and red ID numbers in real time.
This version tracks motion blobs instead of faces. Any moving object, hand, body, or shifting shape inside the frame can generate a tracked region. Each detected blob receives a white rectangle and a red tracking number.
This interactive test does not collect, upload, or store your camera data. All tracking is processed locally in your browser only.
Use localhost or a secure hosted site for camera access. On mobile, the front camera is preferred first.
Taeyeoun Park is a digital effects artist working primarily in Houdini. His practice focuses on procedural systems, simulation, and cinematic image making, translating structure and physical behaviour into visual form. With a background in industrial design, he approaches digital work through form, material, and logic, creating images that feel technically precise and atmospherically grounded.